You specialize in controlling enemies in close quarters and exploiting grapples.
Category General Feat
Prerequisite Level 4+, Strength or Dexterity 13+
Benefits
- Ability Score Increase: increase Strength or Dexterity by 1, to a maximum of 20.
- Punch and Grab: once per turn, when you hit with an Unarmed Strike as part of the Attack action, you can apply both the Damage and Grapple options.
- Attack Advantage: you have Advantage on attacks against a creature Grappled by you.
- Fast Wrestler: moving a creature Grappled by you costs no extra movement if it is your size or smaller.